Ame no Habakiri BUFF Hanzo gains 2 Demon Blood when non-hero unit dies near him and 20 Demon Blood when an enemy hero dies nearby. |
Passive
Ninjutsu: Demon Feast Damage Ninja's Trial. This skill can only be unlocked after 5 Basic Attacks. This skill will be sealed again if Hanzo doesn't attack in 6.5 seconds. Hanzo uses Ame no Habakiri to devour an non-hero unit and digest them over a period of time and gains 10 / 12 / 14 / 16 / 18 / 20 Demon Blood after digesting. When Hanzo tries to devour the Turtle or Lord, he will only deal 500 / 700 / 900 / 1100 / 1300 / 1500 True Damage to them.True DMG Skill | Deal True DMG to enemies. Triggers the higher one between Physical/Magic Lifesteal, combined with Spell Vamp. | True Damage | If there is no way to reduce damage taken, you can try increasing Max HP. |
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Skill 1
Ninjutsu: Soul Reap Damage BUFF Hanzo summons demonic spikes that deals 160 / 200 / 240 / 280 / 320 / 360 (+60% Total Physical Attack) points of Physical Damage immediately. If this skill hits a target, it will strike again every 0.5 second, dealing 40 / 50 / 60 / 70 / 80 / 90 (+15% Total Physical Attack) Physical Damage to targets in the area and [[slow} until no target is hit or this skill's duration ends after striking 8 more times. Every unit hit will grant Hanzo 1 Demon Blood.
|slowing them by 40%]]Physical Skill | Deal Physical DMG to enemies. It doesn't trigger Physical/Magic Lifesteal but triggers Spell Vamp. | Movement Speed | Movement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay. Calculated Movement Speed = Basic Movement Speed × (100% + All Speedup Effect% - All Slowdown Effect%). |
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Skill 2
Kinjutsu: Pinnacle Ninja Morph Blink Hanzo gains 25 / 35 / 45 Demon Blood immediately and charges forward as Demon Pneuma, gaining a new set of skills while leaving his body behind. The Demon Pneuma consumes 10 Demon Blood every second, passes through terrain and has an additional 35% Movement Speed and 30% / 40% / 50% Attack Speed, but its Physical and Magic Defense is reduced by 50% / 42.5% / 35%. When the Demon Pneuma is killed, Hanzo will return to his body, but he will be stunned for 3 seconds, slowed by 55%, has his Physical and Magic Defense reduced by 100%, and revealing the body's position for the next 5 seconds for a total self-CC duration of 8 seconds. When the body is killed, Hanzo and the Demon Pneuma will both die.Block Immunity | Your movement can’t be blocked within the duration. | Movement Speed | Movement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay. Calculated Movement Speed = Basic Movement Speed × (100% + All Speedup Effect% - All Slowdown Effect%). | ATK Speed | It determines the attacking times (capped at 3 times) per second. Total current ATK Speed = Basic ATK Speed + Extra ATK Speed × ATK Speed Coefficient. |
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Skill 3